1. Session 1: Introduction to Virtual Reality (Week 1)
- •What Virtual Reality means and how VR games work
- •Examples of popular VR games and what makes them engaging
- •VR safety guidelines for young learners
- •Getting started with VR development basics
Learn how to build simple VR games in Unity with Unity XR Toolkit, C# basics, and VR Simulator practice. The course covers game design, 3D worlds, interactions, sound, and a final mini VR game project that kids can present with confidence.
14,200+ (Placed)
Freshers to IT
7,100+ (Placed)
Non-IT to Tech
5,800+ (Placed)
Career Gap Fillers
6,400+ (Placed)
Upskilling Success
Free Session
Get Job with our Guaranteed Placement Support Program
This program is built for learning first, but parents still want to know what comes after the class. Inventateq helps learners turn the final project into proof of skill, so the course does not end with theory alone.
Support starts with the project itself: learners are guided to complete a playable VR game, explain what they built, and present it clearly. From there, mentors help shape that work into a portfolio-style showcase that can be used for future advanced learning paths and creative technology opportunities.
This course supports early exposure to game design, Unity, and VR creation, which are useful foundations for future roles in game studios, edtech, interactive media, and creative technology teams. Earnings grow as learners move from basic project work into stronger Unity, interaction, and 3D development skills.
Average Salary by Experience
This course supports early exposure to game design, Unity, and VR creation, which are useful foundations for future roles in game studios, edtech, interactive media, and creative technology teams. Earnings grow as learners move from basic project work into stronger Unity, interaction, and 3D development skills.
Average Salary by Experience
4.7/5 Google Rating | 1,432+ Verified Reviews
4.7 / 5
By Google Reviews
4.7 / 5
By Justdial
4.7 / 5
By Sulekha Courses
4.7 / 5
By Course Suggest
Success Result: Our students are competing at global levels. Watch their placement journey here.

0.0
GOOGLE RATING
0k+
REVIEWS
4.7/5 · 1,432+ Verified Reviews
Inventateq has built its training model around guided learning, practical classes, and clear mentorship support, which matters when a child is starting with something as new as VR and Unity. The online format keeps the class accessible while still giving learners a structured place to build, test, and present projects.
We stand apart through our commitment to:

Attend live, instructor-led classes from anywhere with the same hands-on structure as our classroom batches. Follow along step-by-step, get real-time doubt support, and revisit recordings whenever you need to.
Ideal for learners who enjoy playing games and want to understand how they are made.
Works well for first-time learners who need a gentle start with logic and scripts.
Good for children who like designing characters, stories, and interactive worlds.
Fits families who want a structured online program with a real project outcome.
Useful for learners who want to explore virtual reality beyond just watching it.
Best for children who learn faster by building, testing, and improving a project.
8 sessions: The syllabus is split into eight guided sessions from introduction to showcase.
Online format: Learners can attend from home with live instructor support.
Project-based: The final session is a build-and-present module, not just revision.
Beginner pace: Each topic starts simple and gets added in small steps.
4.7 Star Rating from 1,432+ Google Reviews
Rated 4.9/5 by AI Students
VR is no longer only for specialist labs or large studios. Kids who understand Unity, simple logic, and interactive 3D design get an early start on a skill set that appears in games, learning apps, simulations, and creative tech projects.
Learners finish with more than a few definitions. They gain a clear sense of how to plan a game, build a simple VR world, add interactions, and present a project they created themselves.
Learners practice moving from a simple idea to rules, objectives, characters, and levels. That makes it easier to think like a creator instead of only a player.
Students learn how to open a project, move around the interface, and place game objects. That gives them a real starting point for building inside Unity.
The course shows how to create 3D spaces with lighting, materials, assets, and simple physics. Learners can see how a world becomes interactive.
Kids practice selection, pickup, drop, buttons, scoring, and simple animations. These are the actions that make a VR game feel alive.
The coding section covers variables, conditions, loops, and simple logic. Learners use those concepts to make game elements respond properly.
The final project teaches testing, debugging, and presentation. Learners leave with a showcase piece they can explain clearly.
Yes. The course starts with Virtual Reality basics and simple game design before moving into Unity and C# basics. The structure is meant for young learners who need clear steps and examples.
They will. The last session is dedicated to creating a mini VR game, testing it, improving it, and presenting it in a showcase format. That gives the learner something concrete to show at the end.
The training uses Unity, Unity XR Toolkit, C# basics, Meta Quest overview, VR Simulator, and free 3D asset libraries. These tools are enough to teach the full beginner workflow without making the class too complex.
It does. The instructor demonstrates the steps live, and learners follow along by building their own project during the session. The format is interactive, not passive.
Yes, because the coding section begins with simple logic, variables, and conditions. The teaching pace is designed so first-time learners can keep up without needing prior programming exposure.
Learners get project guidance, mentor feedback, and help presenting their work clearly. The support is especially useful for turning the final VR game into a small portfolio piece for future learning.
The syllabus is organized into eight sessions. That makes the learning path easy to follow and helps students move from introduction to final project without long gaps.
Launch your fastest career with Inventateq! Our program equips you with in-demand skills to unlock insights from big data and land your dream job. Join us and become a career hero!